Slide background Virtual Reality experiences...
Slide background

... and software
for immersive...

Slide background ... multi-user simulations

Virtual Reality (VR) is a computer-simulated environment that can simulate physical presence in places in the real world or imagined worlds.

Simvirtua builds virtual reality experiences and software.

We specialize in designing multi-user immersive simulations that can be used with head mounted displays, such as the Oculus Rift.

Simvirtua has built a virtual reality platform – MissionV – that is used by clients for education and training.

If interested in a bespoke virtual reality application please contact us.

From The Blog

The Simvirtua blog endeavours to keep you updated on the world of virtual reality. This is an incredibly fast moving area of technology with exciting new products being announced almost every day, so that challenge isn't easy, and we're always delighted to get tips sent our way. Please email with the cool news of the day that we missed.

Prev Next Visit Our Blog!

  • Breaking the Fifth Wall with Mixed Reality

     Trivia question: What do the following actors have in common — Kevin Spacey, Woody Allen, Jeff Daniels, Michael Caine & Matthew Broderick? Well, yeah, the title of this article does kind of give it away — they’ve all played characters who famously broke the fourth wall, of course. “Breaking the fourth wall is when a character talks directly to […]

  • Rewiring the brain with VR

    [WARNING: ‘Arrival’ spoilers ahead!] The details and information about GTA 6 Release date are still too thin on the ground, but here are few details and information collected to give you an idea about the upcoming GTA game version 6. gta 6 launch date With the rising technology we have become addicted to PCs, laptops, […]

  • Simvirtua featured on Grant Thornton’s & Irish Times ‘Thinktech’

    It was nice to be profiled in the second edition of ‘Thinktech’, Grant Thornton’s Technology magazine which is published in association with the Irish Times. (on pg. 9).  

  • HoloLens is truly a magical device

    Like most people working in the VR / AR industry I’ve been following the news around Microsoft HoloLens with a heightened sense of anticipation. We’ve known for some time that the Field-of-View (FoV) isn’t as good in reality as that which was portrayed in the earliest videos but in fairness to Microsoft they’ve been making […]

  • Don’t Skeuomorph Virtual Reality. Morph Reality.

    A skeuomorph is a derivative object that retains ornamental design cues from structures that were necessary in the original. [Wikipedia] In 2012 Tom Hobbs made a plea for user interface (UI) designers to “stop aping real-life bookshelves and suede calendars like Apple does, and go for a new philosophy”. Faux leather interface Of course one […]